📋 Written Ability Test (WAT)/Essay Analysis Guide: Virtual Reality (VR) in Entertainment
🌐 Understanding the Topic’s Importance
Virtual Reality represents the intersection of technology and creative industries, making it a critical topic for essays focused on innovation, consumer engagement, and market dynamics—core areas in B-school education.
📝 Effective Planning and Writing
- ⏳ Time Allocation:
- Reading and Planning: 5 minutes.
- Writing: 20 minutes.
- Review: 5 minutes.
- 📚 Preparation Tips:
- Gather updated statistics on VR market growth, user penetration, and key challenges.
- Note relevant case studies like VR gaming’s rise or virtual concerts’ impact.
✨ Introduction Techniques for Essays
1. Contrast Approach
“While VR promises to revolutionize entertainment, its high costs and adoption challenges temper the excitement around its potential.”
2. Data-Driven Start
“With the VR market projected to grow to $67.66 billion by 2024, this technology is set to reshape how audiences interact with entertainment content.”
3. Narrative Opening
“Imagine attending a live concert from your living room or walking through ancient Rome virtually—VR is making these possibilities a reality.”
🏗️ Structuring the Essay Body
1. Achievements
- 🎮 Topic Sentence: Highlight key successes of VR in entertainment.
- 📊 Evidence: Use verified data like VR gaming’s projected $92.31 billion market size by 2027.
- 📚 Example: Discuss a successful VR title such as Half-Life: Alyx.
2. Challenges
- ⚠️ Problem Statement: Mention barriers like high costs and limited content.
- 📈 Data Point: Approximately 25% of VR users experience motion sickness.
- 📉 Example: Analyze Meta’s Horizon Worlds retention struggles as a cautionary tale.
3. Future Outlook
- 🔮 Opportunities: Highlight opportunities in cost reduction, AI integration, and content diversification.
- 🌍 Global Insights: Discuss how South Korea’s VR gaming innovation leads globally.
📄 Concluding Effectively
- ⚖️ Balanced Approach: “While VR offers a transformative vision for the future of entertainment, addressing economic and accessibility barriers is key to unlocking its full potential.”
- 🌏 Global Vision: “As VR evolves, collaboration across industries and nations will define its success as the entertainment medium of the future.”
📊 Analyzing Successes and Shortcomings
✅ Key Achievements
- 🎮 Immersive gaming experiences with significant market impact.
- 🎤 Virtual concerts and events making entertainment more accessible.
⚠️ Ongoing Challenges
- 💸 Accessibility issues due to high costs.
- 📉 Limited high-quality VR content for diverse audiences.
🌍 Global Context
- 🇰🇷 South Korea’s VR gaming innovation showcases regional success.
- 🇺🇸 The U.S. leads in VR investments, driving technological advancements.
💡 Recommendations for Sustainable Progress
- 💰 Affordable Technology: Companies should focus on reducing VR hardware costs to encourage widespread adoption.
- 🎨 Content Diversification: Invest in diverse VR content to cater to different cultural and regional preferences.
- 🩺 Health Improvements: Research and implement solutions to reduce motion sickness and improve long-term usability.
📚 Sample Short Essays
1. Balanced Perspective
“VR’s immersive potential makes it a strong contender for the future of entertainment, yet overcoming barriers like cost and content limitations remains critical. With strategic advancements, VR could redefine global entertainment.”
2. Solution-Oriented
“The future of VR in entertainment depends on affordable technology, diverse content, and user-friendly designs. Collaboration among tech firms, creators, and policymakers will ensure VR reaches its full potential.”
3. Global Comparison
“While South Korea leads in VR gaming innovation and the U.S. invests heavily in VR technologies, global collaboration is essential for shaping VR as a universal entertainment medium.”

